Valiant seafarers travel between the Moonshae Isles, bringing supplies and information to the many people. You have been hired as guard aboard the Sea Drake. The weather is rainy and the fog is thick. It’s a perfect time to sail the seas of the Moonshaes. A Living Forgotten Realms adventure set in The Moonshae Isles for characters levels 4-7.

DM: Russell (Russell the Muscle)

Players:

  • Barrett the Blade – Human Fighter, Level 7 (Perry – pgfrix)
  • Mikal Rains – Human Cleric, Level 4 (Mike – DnDTeacher)
  • Lorix Paumer – Human Rogue, Level 5 (Brett – khyron)
  • Aelar – Elven Ranger, Level 6 (Scott – ssevener)
  • Rune – Warforged Artificer, Level 7 (Mark – DeadmanwalkinMarko)
  • Grimjaw Skullcrusher – Dwarven Fighter, Level 6 (Craig – EvilRubberDucky)

There are some weeks when adventuring means solving puzzles and coming to the aid of damsels in distress, and then there are others when you’re pretty much just hired for killing things. Such was the latter in this tale when our brave warriors were approached by an up and coming sea captain looking to make a name for himself with a brand new boat fresh from his Daddy, but in today’s rough economy, a paycheck is still a paycheck, and besides, how often does one get paid to go island hopping?!

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Of course, there were some risks involved … risks in the form of big wolves and even bigger ogres … but nothing these fine adventurers couldn’t handle as they ran errands through the Moonshae Isles for their employer of the moment.  A few barrels of drinking water here, an alliance with some weird eladrin dude who didn’t seem to like the party much there – all eventually leading up to a bit of defense work that required blazing a trail first through an area of ruins that happened to be occupied by a small band of orcs…

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…and then also through another ruined village overrun with the likes of rats and werewolves and all sorts of other disease-ridden nasties that really seemed to be affecting the property values in the Greater Moray area.  As any good adventuring party would, though, they cleared the foul beasts systematically as they swept across the island, managing to walk away with only a single, fairly mild case of filth fever before reaching the military outpost of Moray where they would provide valuable killing and vermin-removal services to the appreciative Captain Ruary … at least until their ride showed up a couple of days later to sail them back to the mainland, anyways.

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Lessons to be learned from this great adventure?  Never underestimate something twice your size, especially when you’re surrounded by three of them.  Also, bring along some extra bottled water so you don’t find yourself staring up the nostrils of an Ogre Skirmisher in the first place.  And lastly, don’t touch the wererats – lord knows where they’ve been…

(Additional Photos Available Here)
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Living Forgotten Realms is a 4th Edition Dungeons & Dragons shared-world campaign played Wednesday nights at Anthem Games, among hundreds of other locations around the world.

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